We are back to deliver fast paced team battles in a new organized tournament this November 14 and 21st. C bills will be flowing within individuals limits as mechs rise and fall on the battlefield. Tech restrictions and bans will keep your strategies diverse. Visit fresh new arenas in the revised map rotation. Hire many repair technicians to deal with shorter ques between battles. Seeding and brackets need not slow you down with the new near round robin format. Conquer elite competition on your way to advancing to the championship bracket. Claim your path to glory on November 14. Secure your place in history on November 21.
Saturday November 14 18:30 UTC “Round Robin”
Saturday November 21 18:30 UTC Final 4 Teams Bracket
TeamSpeak server: wr-clan.no-ip.org
Optional Sign up Sheet
15 minute match time limits. Individual pilot cbill limits. IS v IS/ Clan v Clan tech tree on some maps. Standard accepted “Chaos” league rules will govern in game matches. 20 maps in curated pool. Simultaneous battles on multiple servers. Scoreboard tracks team progress and determines top four teams for championship weekend. Full teams and individual pilots are welcome. TeamSpeak is required. More details coming soon.
The battlefront has been quiet in Chaos March for the past year. The communications network on Extremity has gone dark. No one is sure who is responsible.
A small report about pirate raiders in Free Worlds Territory is the first news since the blackout.
The Free Worlds Republic is soon to be a distant memory. The Capellann Commonality is all but assured victory. But the larger conflict remains on the horizon. The focus today is on a smaller battlefield.
Pirate raiders continue to plunder the factory worlds. Resources remain low to manufacture new mechs. Clan technology becomes scarce. The remaining inner sphere mechs are held together by 31st century duct tape.
Reinforcements move slowly and are months away. The black market economy has all but crumbled. This specific region of the Chaos March has largley remained ignored. The players are interested in bigger goals. But
today. Profit is plentiful for pirate bands. Can the FWL hang on?
Your mission is to eliminate the remaining forces of the FWL defending the factory worlds of Yunnah, Suzano, Zion, New Canton, Saiph, and Genoa. Then finish the mission by securing the landing zone for our final push with Capellan forces.
Your mission is to defend against the pirate invaders and protect the few remaining factories on Yunnah, Suzano, Zion, New Canton, Saiph, and Genoa. Then finish the mission by preventing Capellan drop ships from securing their landing zone.