Pirate Raids in the Chaos March

The battlefront has been quiet in Chaos March for the past year. The communications network on Extremity has gone dark. No one is sure who is responsible.

A small report about pirate raiders in Free Worlds Territory is the first news since the blackout.

The Free Worlds Republic is soon to be a distant memory. The Capellann Commonality is all but assured victory. But the larger conflict remains on the horizon. The focus today is on a smaller battlefield.

Pirate raiders continue to plunder the factory worlds. Resources remain low to manufacture new mechs. Clan technology becomes scarce. The remaining inner sphere mechs are held together by 31st century duct tape.

Reinforcements move slowly and are months away. The black market economy has all but crumbled. This specific region of the Chaos March has largley remained ignored. The players are interested in bigger goals. But

today. Profit is plentiful for pirate bands. Can the FWL hang on?

Your mission is to eliminate the remaining forces of the FWL defending the factory worlds of Yunnah, Suzano, Zion, New Canton, Saiph, and Genoa. Then finish the mission by securing the landing zone for our final push with Capellan forces.

Your mission is to defend against the pirate invaders and protect the few remaining factories on Yunnah, Suzano, Zion, New Canton, Saiph, and Genoa. Then finish the mission by preventing Capellan drop ships from securing their landing zone.

ThreeV3 Summer July 26 July 27 2019


Friday July 26 July 23:00 UTC

Saturday July 27 18:00 UTC 

Morning Session 16:00 UTC 

Main, Afternoon Session 18:00 UTC

Championship        22:00 UTC)


Sign Up Sheet Link <<<

Game Servers: Chaos Server Network

Voice teamspeak mwll.mekmaster.com

Come have fun with your friends and units in a fast paced solaris team event. A double elimination bracket with 4, 6, or 8 teams. Come by Friday for matches for teams that cannot play Saturday. There will also be a push to populate the public servers as well. Pilots that cannot make our normal weekend events can take battle. The main event is on Saturday. Teams are to report in a bit early to help get organized. Pilots can sign up early if desired to help planning. Sign up as a full 3 player team or as a team captain. You can also just show up and ask to be assembled into a team with spots open.

Defeat your randomly seated enemy team in a best 3 of 5 match on TSA Glory, Helsgate, and Jungle. The expanded map rotation now includes TSA Alshain Badlands, Carbon, Forsaken, IceArena, and KoTH. The bracket will feature an active livestream with commentary and a third place match. Voice comms are required for organization on teamspeak. Teams are free to use their own comms server once instructions for the match have been assigned.

Each campaign will feature Clan vs Clan tech and IS vs IS tech only. This will be in addition to a simple tonnage limit for most matches. New this tournament is a cbill limit for each pilot on select maps. BV will not be in effect. Drop calcs will be available but not required. Matches will take place simultaneously to speed things along. Each server will have an event representative to ensure timely proceedings and that rules are followed. Standard accepted “Chaos” league rules will govern in game matches. All ground assets will be available once per team battle. So sure use that long tom, but you only get it once each round.

Matches will last 15 minutes with a target of 5 minutes or less down time for preparation. A team that is eliminated continues battle for a chance at the third place matchup. A full 8 teams on 2-4 servers should wrap up in around 5 hours or so. The Championship round has a rain date of 28 July or 3 August should time run over.

Please use the online spreadsheet to sign up as a team or an individual looking for placement. Registration on the day of the event is also fine but please arrive early if possible. The event is being kept small in scope to focus on speed and quality.

Captains for mercenary teams.

Full teams for declared units.

Best 3 of 5.

Puretech on some maps.

Friday slot for teams that cannot make Saturday.

Simultaneous matches to save time if possible.

Limited drop calc and restrictions.

Third place match and championship match.

Purposely small tournament to concentrate on speed and quality.

Teamspeak or discord voice comms required to speak to event organizers.

Seeding either random or who can make what time.

Good opportunity to battle other units without major commitment.

Multiple persons in charge to spread workload and minimize mistakes.

More details coming soon.

Maps Standard SA Conversions and Select TSA

Glory, Helsgate, Jungle

Alshain, Badlands, Carbon, Forsaken, IceArena

Event broadcast live with commentary team

Standard “Chaos” rules apply

Sign up via online spreadsheet

Bracket size depends on field of teams

Round 1

TSA Jungle Mixed Tech 160 Tons

TsA IceArena IS Tech 255 Tons

TSA DustbowlArena 59K 74K 90K

TSA Badlands IS Tech 45k 50k 55k

TSA Carbon Clan Tech 210 Tons

Round 2

TSA Helsgate IS Tech 210 Tons

TSA Glory Clan Tech 160 Tons

TSA Koth (TSA Forsaken backup) 82K 113K 49K

TSA SolarisA IS Tech 255 Tons

TSA Alshain Mixed Tech 45K 50K 55K

Championship

TSA IceArena 128K 98K 54K

TSA Glory IS Tech 105 Tons

TSA Badlands IS Tech 255 Tons

TSA Helsgate Mixed Tech 160 Tons

TSA Jungle Clan Tech 210 Tons

Third Place

TSA Badlands Clan Tech 45K 50K 55K

TSA Alshain Clan Tech 210 Tons

TSA Jungle Mixed Tech 82K 98K 105K

TSA Forsaken Mixed Tech 160 Tons

TSA SolarisA IS Tech 255 Tons